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Blake's 7 - in 3D
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| MadHatch |
Posted on 28-03-2022 07:33
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Delta Grade ![]() Posts: 43 Joined: 26.03.22 |
Something I have been working on;![]() ![]() ![]() ![]() Which led to; ![]() Anyways, Hi all - my first post. Hope you enjoy, I have more on the way. |
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| MadHatch |
Posted on 28-03-2022 10:23
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Delta Grade ![]() Posts: 43 Joined: 26.03.22 |
Not as good - needs work;![]() |
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| Brad |
Posted on 28-03-2022 16:03
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Moderator ![]() Posts: 5703 Joined: 15.01.22 |
Excellent.
. . Cockatoo? What Cockatoo? I don't see a Cockatoo! |
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| Paula |
Posted on 28-03-2022 21:03
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Moderator ![]() Posts: 4961 Joined: 15.01.22 |
That is amazing! Thanks for posting.
Resist the Host
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| Supreme Commander |
Posted on 29-03-2022 00:17
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Admin ![]() Posts: 141 Joined: 14.01.22 |
Wow, these are fabulous MadHatch. And welcome to Horizon.
"Some days are better than others, Section Leader"
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| MadHatch |
Posted on 29-03-2022 09:44
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Delta Grade ![]() Posts: 43 Joined: 26.03.22 |
![]() ![]() ![]() ![]() ![]() Thank you all! I have more to post, as I am working my way through the blueprints I recently got (yes, the B7 Tech Manual). I have plans to do as many of the ships and stations as possible. |
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| MadHatch |
Posted on 29-03-2022 10:09
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Delta Grade ![]() Posts: 43 Joined: 26.03.22 |
Scale Shot;![]() |
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| Supreme Commander |
Posted on 30-03-2022 13:14
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Admin ![]() Posts: 141 Joined: 14.01.22 |
![]() ![]() ![]() ![]() ![]() Thank you all! I have more to post, as I am working my way through the blueprints I recently got (yes, the B7 Tech Manual). I have plans to do as many of the ships and stations as possible. Thrilled to see the Technical Manual put to SUCH excellent use.
"Some days are better than others, Section Leader"
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| MadHatch |
Posted on 30-03-2022 16:49
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Delta Grade ![]() Posts: 43 Joined: 26.03.22 |
Update on the Scorpio... <snip> Lot of work still to do, but she is coming along nicely I think. More soon! Edited by MadHatch on 05-04-2022 06:19 |
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| Vargas |
Posted on 30-03-2022 17:45
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Delta Grade ![]() Posts: 44 Joined: 17.01.22 |
Some lovely images there, great work, what software(s) are you using there?
My gang gets free extra strong mints for the rest of their lives!
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| MadHatch |
Posted on 30-03-2022 19:17
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Delta Grade ![]() Posts: 43 Joined: 26.03.22 |
Hiya Vargas, I'm using 3DS Max to create these models and images. |
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| MadHatch |
Posted on 31-03-2022 14:25
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Delta Grade ![]() Posts: 43 Joined: 26.03.22 |
<sinp>
Edited by MadHatch on 03-04-2022 15:23 |
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| MadHatch |
Posted on 31-03-2022 14:50
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Delta Grade ![]() Posts: 43 Joined: 26.03.22 |
Had to quickly post this; <snip> Edited by MadHatch on 05-04-2022 06:19 |
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| Paula |
Posted on 31-03-2022 20:46
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Moderator ![]() Posts: 4961 Joined: 15.01.22 |
Again, very nice images.
Resist the Host
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| MadHatch |
Posted on 01-04-2022 08:06
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Delta Grade ![]() Posts: 43 Joined: 26.03.22 |
<sinp>
Edited by MadHatch on 03-04-2022 15:24 |
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| MadHatch |
Posted on 01-04-2022 15:33
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Delta Grade ![]() Posts: 43 Joined: 26.03.22 |
<snip> State of play; <snip> Edited by MadHatch on 05-04-2022 06:20 |
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| MadHatch |
Posted on 03-04-2022 15:24
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Delta Grade ![]() Posts: 43 Joined: 26.03.22 |
Scorpio has been rebuilt, and sits much better with the plans I have (the Horizon Tech Manual Blueprints); <snip> Some beauty shots are coming and then... The London :-) Edited by MadHatch on 05-04-2022 06:20 |
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| MadHatch |
Posted on 03-04-2022 15:31
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Delta Grade ![]() Posts: 43 Joined: 26.03.22 |
<snip> More soon :-) Edited by MadHatch on 05-04-2022 06:20 |
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| MadHatch |
Posted on 05-04-2022 06:21
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Delta Grade ![]() Posts: 43 Joined: 26.03.22 |
Sometimes you have to start again to get it right;![]() |
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| MadHatch |
Posted on 06-04-2022 09:20
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Delta Grade ![]() Posts: 43 Joined: 26.03.22 |
Finally - the Scorpio is done. I've left the hatch panel open as it helps with understanding the scale of this ship - in that it's small! Enjoy :-)![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() The London is next, more soon! |
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| MadHatch |
Posted on 07-04-2022 10:59
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Delta Grade ![]() Posts: 43 Joined: 26.03.22 |
The London, complete and textured;![]() ![]() Next up, Federation Space Headquarters... |
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| Paula |
Posted on 07-04-2022 20:27
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Moderator ![]() Posts: 4961 Joined: 15.01.22 |
Very nice!
Resist the Host
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| MadHatch |
Posted on 08-04-2022 08:30
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Delta Grade ![]() Posts: 43 Joined: 26.03.22 |
Very nice! Thank you! Federation Space Command Headquarters is done; ![]() More soon! |
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| dodgyville |
Posted on 01-05-2024 05:27
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Beta Grade ![]() Posts: 626 Joined: 22.04.24 |
Is it just me or are these images no longer available? ![]() |
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| Paula |
Posted on 01-05-2024 19:02
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Moderator ![]() Posts: 4961 Joined: 15.01.22 |
Is it just me or are these images no longer available? ![]() Unfortunately, unavailable now, as the original post was from two years ago. Resist the Host
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| MadHatch |
Posted on 22-09-2024 16:34
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Delta Grade ![]() Posts: 43 Joined: 26.03.22 |
Sorry my previous hosting site went down. I have, however, been working on them again -![]() ![]() ![]() ![]() Pursuit ship variant, seen in at least one episode - ![]() ![]() ![]() Currently working on the Scorpio - ![]() Oh, am I back? We shall see... ;-) |
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| dodgyville |
Posted on 22-09-2024 22:56
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Beta Grade ![]() Posts: 626 Joined: 22.04.24 |
Oh wow, your Liberator is very nice! I did mine as low poly version to hide the lack of detail. It's a strange craft to model, wouldn't you say? The colours seem to change a lot depending on the reference! |
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| MadHatch |
Posted on 23-09-2024 07:39
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Delta Grade ![]() Posts: 43 Joined: 26.03.22 |
Oh wow, your Liberator is very nice! I did mine as low poly version to hide the lack of detail. It's a strange craft to model, wouldn't you say? The colours seem to change a lot depending on the reference! The very first 3D model I ever did was the Liberator - I ended up doing a slightly higher poly version as Star Trek Bridge Commander add-in. Compared with the current models, that add-in pack is quite... well, basic. But that was the best I could do at the time. It looks deceptively simple as a ship - the primitives are cylinders and a sphere. But the devil is, as they say, in the detail and getting the shapes right. A good source, or ref is the official blueprint pack available here from Horizon. it will certainly help you get a feel for the shapes. Colour-wise, the Liberator is basically white with contrasting hull panels. I chose to use a few more colours than normal so it will pick up and reflect light in interesting ways. I have 20+ years of 3D modelling under my belt, but we all start out in the same place, making low poly models first. Keep at it, and have fun :-) |
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| dodgyville |
Posted on 23-09-2024 09:02
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Beta Grade ![]() Posts: 626 Joined: 22.04.24 |
Where do you think the flight deck is on your version? Do you have an opinion? |
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| MadHatch |
Posted on 23-09-2024 09:52
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Delta Grade ![]() Posts: 43 Joined: 26.03.22 |
Where do you think the flight deck is on your version? Do you have an opinion? I think you have to first consider how big the ship is. I've seen various estimates, from 200 meters to 1000 meters in terms of length. The lack of details, such as windows or a visible airlock makes it hard to work out, but there is a massive clue: ![]() The London. It has a visible airlock, which we see people stand next to. This allows us to work out (based on a 2 meter height for the airlock door) that the London is 54.7 meters in length - Playing around with things I get a rough scale of 780 meters in length for the Liberator - ![]() Which looks about right. TrekYards and others have suggested a length of 200 meters - which scales as - ![]() Doesn't look right. Mind you, I personally don't think much of the way TrekYards get their info (ie, they guess). So, anyway, with a ship sized at approximately 780 meters, I think the flight deck is probably in the forward part of the centre hull, before the intake vents. Would make sense for the Flight Deck to be in the centre mass of the hull, added protection when in combat, and easier to reach for the crew. It's difficult to be more exact, but the Liberator also gave off a big ship vibe, and I don't think we saw much of the interior due to budget constraints. The crew described her as a large ship with a vast interior. Does this mean there was more than one deck? Yes, I think it means that. Horizon, via their own Technical Manual, acknowledges that as well. |
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| MadHatch |
Posted on 23-09-2024 14:49
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Delta Grade ![]() Posts: 43 Joined: 26.03.22 |
One of the things that's been bugging me about my take on the Liberator is that I got the proportions wrong... so, let's try again -![]() ![]() ![]() ![]() ![]() Closer IMOO. Thoughts? |
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| Paula |
Posted on 23-09-2024 20:00
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Moderator ![]() Posts: 4961 Joined: 15.01.22 |
Wonderful renditions, MadHatch! Thanks for sharing.
Resist the Host
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| dodgyville |
Posted on 23-09-2024 21:41
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Beta Grade ![]() Posts: 626 Joined: 22.04.24 |
Where do you think the flight deck is on your version? Do you have an opinion? ... with a ship sized at approximately 780 meters, I think the flight deck is probably in the forward part of the centre hull, before the intake vents. Would make sense for the Flight Deck to be in the centre mass of the hull, added protection when in combat, and easier to reach for the crew. It's difficult to be more exact, but the Liberator also gave off a big ship vibe, and I don't think we saw much of the interior due to budget constraints. I definitely agree after watching the show and reconstructing it in 3D, the Liberator gives off big ship energy. No way it is 200m. There are all sorts of unexplored rooms in it. I also wondered about the green sphere. It's like probably the reactor or the energy banks or fuel or just some cool green goo that the ship needs to live. Maybe a giant greenhouse. Did you ever decide? It could outside chance be the engine imo but the three extruding modules give off engine vibes to me. I also keep swapping the weapon from the tip of the centre hull to the three nodules! Or two are engines and the "top one" is the weapon... All these questions come up when you model I find! |
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| dodgyville |
Posted on 23-09-2024 21:51
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Beta Grade ![]() Posts: 626 Joined: 22.04.24 |
One of the things that's been bugging me about my take on the Liberator is that I got the proportions wrong... so, let's try again - ![]() ![]() ![]() ![]() ![]() Closer IMOO. Thoughts? I do like a more dynamic sweep on the struts that connect the three modules which I think you've achieved here. I also really like on yours the three "engine' (as I think of them) nodules are "fully chunky". I don't think they're out-of-proportion or anything but they are full sized, if that makes sense. My way of judging a 3D model of the Liberator is how much "motorcycle energy" it is giving me. The Liberator should be cool and it all hinges on making those three nodules feel powerful. I'm really quite taken with the texturing on the model that flies out of the TV screen in the Blu Ray trailer at 14s. I'm reasonably sure it is a 3D model. They have lit it and scratched it up in a lovely 1978 way. |
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| MadHatch |
Posted on 24-09-2024 06:31
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Delta Grade ![]() Posts: 43 Joined: 26.03.22 |
Wonderful renditions, MadHatch! Thanks for sharing. Thank you - More is on the way! |
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| MadHatch |
Posted on 24-09-2024 06:48
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Delta Grade ![]() Posts: 43 Joined: 26.03.22 |
I definitely agree after watching the show and reconstructing it in 3D, the Liberator gives off big ship energy. No way it is 200m. There are all sorts of unexplored rooms in it. I also wondered about the green sphere. It's like probably the reactor or the energy banks or fuel or just some cool green goo that the ship needs to live. Maybe a giant greenhouse. Did you ever decide? It could outside chance be the engine imo but the three extruding modules give off engine vibes to me. I also keep swapping the weapon from the tip of the centre hull to the three nodules! Or two are engines and the "top one" is the weapon... All these questions come up when you model I find! I'm pretty sure the green sphere is the main engine, with the pylons supporting the three Neutron Blasters. Do they contain engines within them? Not sure. They were (are) powerful weapons. A billion years ago I did the Blake's 7 Ship Pack for the "Star Trek: Bridge Commander" game, and given the size of the blasters on a ship that's around the 750-meter mark, they are almost one-shot guns. That seems to fit what we saw in the show. But yes, there are three blasters, they were seen to fire within the show. The ship also had a complement of "Seeker" missiles - mentioned in the episode "Redemption." That same episode also showed us sister ships to the Liberator (two interceptor-type craft and another ship like the Liberator). The size issue doesn't surprise me - but the fact people ignore the screen evidence is annoying. TrekYards have a lot to answer for with the video they did on the Liberator. I did send them some info, but they chose to ignore it. Rude. |
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| MadHatch |
Posted on 24-09-2024 06:58
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Delta Grade ![]() Posts: 43 Joined: 26.03.22 |
I do like a more dynamic sweep on the struts that connect the three modules which I think you've achieved here. I also really like on yours the three "engine' (as I think of them) nodules are "fully chunky". I don't think they're out-of-proportion or anything but they are full sized, if that makes sense. My way of judging a 3D model of the Liberator is how much "motorcycle energy" it is giving me. The Liberator should be cool and it all hinges on making those three nodules feel powerful. I'm really quite taken with the texturing on the model that flies out of the TV screen in the Blu Ray trailer at 14s. I'm reasonably sure it is a 3D model. They have lit it and scratched it up in a lovely 1978 way. I used the images from the Technical Manual and imported them into 3DS Max to get the proportions right. Hat off to the peeps who did the Technical Manual, as the shape fits the show spot on. Should have done that from the start, lol. The remastered FX for the Blu-Ray are all practical effects - no CGI. I was surprised by that myself, but there is a link to an account on X (Twitter) that shows the models being finished and filmed. Awesome stuff! |
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| MadHatch |
Posted on 24-09-2024 07:22
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Delta Grade ![]() Posts: 43 Joined: 26.03.22 |
Pretty renders...![]() ![]() ![]() ![]() ![]() ![]() More later :-) |
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| MadHatch |
Posted on 24-09-2024 08:55
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Delta Grade ![]() Posts: 43 Joined: 26.03.22 |
Needed to get this one out of the way next, for reasons that will become clear, System Attack Ship - ![]() ![]() ![]() Which allowed for this - ![]() More later |
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| MadHatch |
Posted on 24-09-2024 09:36
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Delta Grade ![]() Posts: 43 Joined: 26.03.22 |
Federation Pursuit Ship - Starburst Class![]() ![]() ![]() ![]() ![]() I'm a bit worried about the scale on this one. On the one hand, they were powerful ships able to subdue targets with a few plasma bolts, on the other hand, the Liberator could take them out with a single shot. The few times they were seen on screen together the scale changed. Anyways, comments always welcome. And of course, having it meant I could do this - ![]() More later. |
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